A downloadable kinda game

Controls (PC only):

Movement - Arrow keys
Attack - Space

Play through an imaginative interpretation of a scene from Oathbringer.  Fight for shardplate and blade, and see if you can get the most!

This is technically a game, unlike my previous projects for Alphabet Superset.  And unlike most future projects as well - the intention is to spend more time on the art assets than programming, but that didn't happen this time.  I did learn a bunch about Godot, so I think it was still worth it.  For instance, I implemented state machines on this project.  Not that they were needed - lambda functions would have been just as good, and even that might be a bit much for a project which could have been so simple.  But, four weeks is enough time for this one week project, so on to week G.

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